::::::DESIGN DOC -- QUICK LINKS:::::: --------------------------- INTRODUCTION --------------------------- Mission Statement Release Statement - Version History The Game The Story The Bones Timeline Plot Line/Game Flow - Prelouge - Intro Sequence - Game Start Race Goals - Humans - Greys --------------------------- SPECIES --------------------------- Humans - Human Story In Brief - Human Story - Physical Discription - Langauge - - Alphabet - - Number System Weapons - Basic - Advanced - Hybrid Ships - Basic - Advanced Bases --------------------------- Greys - Greys Story In brief - Greys Story - Physical Discription - Langauge - - Alphabet - - Number System Weapons - Basic - Advanced - Hybrid Ships Bases --------------------------- INTERFACES --------------------------- Solar Scape - Introduction - Purpose Of The Solar Scape - How The Solar Scape Functions GeoScape - Introduction - Purpose Of The GeoScape - How The GeoScape Will Function CityScape - Introduction - Purpose Of The CityScape - How The CityScape Will Function BattleScape - Introduction - Purpose Of The BattleScape - How The BattleScape Will Function --------------------------- ENVIROMENTS --------------------------- SolarScape - Conditions - Planets - GUI GeoScape - Conditions - Planets - GUI CityScape - Conditions - Districts - Gui BattleScape - Conditions - Structures - GUI --------------------------- VEHICLES --------------------------- Ground Air --------------------------- UNITS --------------------------- Player Units - Units Skills - Other Unit Skills - Ranks NPC - Alignment Enemy Units - Unit Skills - Unit Specialties